Top 10k strings from ZX-Power 04 (1999)(X-Project Association)(ru)(Disk 2 of 2)[a].trd in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Magazines / Sinclair ZX Spectrum - Magazines - [TRD] (TOSEC-v2007-01-01) /

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   4 Tel.(38822)-4421-1.Bye!!!
   4 S;"     ":
   4 HRUM v3.5 by Dmitry Pyankov
   4 ??????????????
   4 3COMPRESSOR BY ALEXANDER TRUSH ODESSA
   4  Gorno-Altaisk, 09.01.97
   3 m,n;A$(k):
   3 hrust-packer v1.1 by Dima Pyankov,Gorno-Altaisk.
   3 SONG BY ST COMPILE
   3 R;"                                ":
   3 ;"                                ":
   3                      
   2 menu!!! PXf
   2 hrust-packer v1.0 by Dima Pyankov,G-Altaisk,12.97 tel(38822)44211
   2 by Squizer/XPJ
   2 `                                                                          
   2 ZXNet: 500:572/110@zxnet     
   2 WWW_2: xproject.place.cc     
   2 WWW_1: xproject.kharkov.ua   
   2 S;"              ":
   2 S;"                     "
   2 S;"                        ":
   2 R;"              ":
   2 R;"                     "
   2 NOGSIXKAGHOFO
   2 M KSA'95 ENCRYPTION DEVICE... CRACK IT WITHOUT STS *.**! 
   2 JemminiCOMMANDER V4.0
   2 GAME    PPqc
   2 Fido : 2:461/110@fidonet     
   2 EMail: [email protected] 
   2 BRAIN_d B^
   2 <smjWZZWjms<
   2 ;"&''''''''''''''''''''(";
   2 ;"              ":
   2 ;"                      "
   2 4`Dh44hD`4
   2 (0572) 98-81-35 Maxim
   2 (.4LH*0J,2
   2 !>"bfn8  `
   2            
   1 ~~~@`px|~?
   1 ~islo tupeHB
   1 ~#fo"be>72Xe
   1 }v[N,RGfbt
   1 |DSE v1.0B
   1 {democd1 C
   1 zwuk na BEEP
   1 ztztztzt>|
   1 zna$ki hoda i_strel]b# sme'en# vpravo i imeqt_inuq interpritaciq,a imenno:_
   1 zO!79oB+T2PUNNV-
   1 y/RNz2/TS+W
   1 wunapewnye
   1 wosx+mo+go-i-d
   1 w uslownyh e
   1 vime 128ko
   1 ume}alosx008
   1 ulqtor:my{oO
   1 ulegrafnug
   1 ul.PARTIZANSKAQ,d.3
   1 uNavaw|tu$
   1 uKK87KK65KK43KK21
   1 uJEYKOQNV_5AJSY?
   1 uBDGHDKQFO5IUDQ
   1 trenirowo{nyj tekst
   1 skwozx bu{u
   1 sdemocd0 C
   1 samostoqtelxn
   1 s PROTRACKER 2
   1 qwertyuiop
   1 quPJUBNGDF
   1 qtx slowa dlq obozna
   1 qnkawywoditsq 
   1 qdemogrf C
   1 q/%b!{/%]!
   1 poz- wolq`t
   1 pdemoram C0u
   1 ogromn#y privet vsem fanam komp]qtera ZX-SPECTRUM iz goroda luganska. va\emu vnimaniq predlagaetsx komp]qtern#y variant nastol]noy (x b# daje skazal napol]noy) igr# "korabliki" (janr - pohodovax strategix). v @toy demo-versii v# mojete oznakomit]sx s pravilami igr# i proyti nulevoy uroven]. $to jdwt vas v polnoy versii (kotorax na dannom @tape prohodit aktivn#y betta test) ? vo perv#h, pri igre s partnerom v# mojete sostavit] iz 12 tipov korabley lqb#e variacii flota, kak va\ego, tak i protivnika (do 30 korabley s odnoy storon#), a takje v#brat] lqbuq iz 10 predlojenn#h kart. razbudite nakonec va\u neobuzdannuq fantaziq! pri igre s komp]qterom v# mojete prohodit] urovni (20) ili opxt]-taki zanimat]sx tvor$estvom scenarista, bukval]no lqb#e va\i kapriz#. i v# vsw e'w $itaete?!   begom na po$tu!$to? ah da,x ne ukazal usloviy postavki: stoimost] odnogo diska 1 u.e. plqs oplata za peres#lku (plqs $aev#e...). posle polu$enix perevoda s razbor$ivo napisann#m obratn#m adresom, v tot-je den] budet v#pu'en po$tov#y 
   1 odemoscr C0u
   1 oEIGT[BouEQN[UORL
   1 ngenakirus
   1 n0op02;974
   1 muzykant<~'
   1 ms4l4m2l2m
   1 moreportkorolevskiy portkorolevskiy fortskalaberegsu\afort 1-oy liniifort 2-oy liniilineyn#y_trwhpalubn#ylineyn#y_dvuhpalubn#yparusn#y fregatbrigtendergaleonparovoy fregatparovax brone-_nosnax batarexgaleraparovoy korvetmonitorparohodkarta*korabl]*\til].}~*{|*
   1 mik kompx`tera.Otnos  
   1 m,n;a$(k):
   1 latrusLATRUS
   1 l+S+S,S+S;"
   1 kiCONVERT F
   1 k^g#vO\mirL?V
   1 kKORABLI B
   1 k l m n o p r s t u
   1 jlbo.~x{e 64kb
   1 i~eskij D_E~ikKo
   1 hp(@b:vW}R
   1 hCC4dW >_(P
   1 h x@x@xPx@x
   1 gShashki B
   1 g%DVMWE[YHOI)^Y\
   1 flamastery
   1 f h c { | q y x } ~
   1 ennoe oko{
   1 einkov S.A
   1 e\XLGB\^)]Y_0
   1 eHIYSOHZ)KYQ0
   1 e)UU)-UVU+j
   1 e rezulxtat
   1 detected! Check your HARDWARE!This Prog sup 4
   1 d@r0w c i T0
   1 cw0(Ecs{og
   1 compilat-@n
   1 cccggkkks1
   1 c_[WSNJFB=950,'#
   1 cASH[UHE!0?
   1 c"|c"Pc2 e/2Kc>
   1 bs&/,ALJ56NQ/*\v:?t
   1 boot    B{
   1 boot    .B
   1 a`}ie TIRE
   1 aScorch  B
   1 aProgram by SNAKE 
   1 a$="{estnadcatiri~nye kody komandy i ih mnemonika.":
   1 a$="zapisx%informacii,%prowerka%zapisi.":
   1 a$="wydaet listing%programmy na%assemblere,":
   1 a$="wozwrat k%fajlowoj%paneli.":
   1 a$="wozwrat k%fajlowoj paneli.":
   1 a$="wozmovnostx%zapuska%programm%iz RAM-diska,":
   1 a$="wozmovnostx%""mqgkogo%sbrosa"",":
   1 a$="wersiq dlq 512k%krome |togo imeete}@:%wstroennye ~asy,":
   1 a$="w |tom slu~ae ko- mandy JP i CALL%budut newerno uka-zywatx na adres.":
   1 a$="w skobkah%pokazany%ispolnqemye%zna~eniq.":
   1 a$="w prawoj-%sootwetstwu`}ie%im aSCII simwoly,":
   1 a$="w lewoj ~asti%{estnadcatiri~nye kody,":
   1 a$="ustanawliwaem%absol`tnyj ili%otnositelxnyj%adres.":
   1 a$="uprawlenie kak%oby~no, no dlq wy-bora funkcij nuvnonavimatx C/S+bukwu":
   1 a$="ukazan adres%50000, a izwestno,~to fajl zagruvaetsq s 35000.":
   1 a$="trek i sektor,%na diske,%kotoryj wy%prosmatriwaete,":
   1 a$="to estx%""BASIC""-  i%""MAGIC""-fajly":
   1 a$="to estx posle na- vatiq ""RESET"" wy  wozwra}aetesx w%""COMANDER"",":
   1 a$="tak kak pereimeno-wanyj fajl tipa   ""CODE"" ne budet   zagruvatxsq.":
   1 a$="s~itywanie infor- macii,%formatirowanie%treka,":
   1 a$="srednqq ~astx%|krana-panelx,%podelennaq nadwoe:":
   1 a$="sme}enie kursora  otnositelxno%ustanowlennoj%bazy,":
   1 a$="sme}enie kursora  otnositelxno%na~ala sektora%fajla,":
   1 a$="sektor osta@tsq%bez wneseniq%izmenenij.%(s podtwervdeniem)":
   1 a$="s kavdym trekom%proizwoditsq%~etyre%operacii:":
   1 a$="primenqetsq, esli na diske estx%sbojnye sektora.":
   1 a$="pri kopirowanii%diska wyhodnoj%disk%formatiruetsq !!!":
   1 a$="powtornyj wybor-%obratnyj perewod.":
   1 a$="posle prowerki%wsego diska%wyda@tsq%informaciq  o":
   1 a$="pod panelx`-%adres, po kotoromunahoditsq kursor,":
   1 a$="perwyj-%|to tak,%kak wy ih%widite na%|krane":
   1 a$="perewod ~isel iz  desqti~noj sistemys~isleniq w {est- nadcatiri~nu`,":
   1 a$="pereme}aet kursor na trek i sektor, nomer kotorogo%wy wwed@te":
   1 a$="otme~aem...":
   1 a$="opisanie%sostawil%gawrilenko%sergej.%   30.08.1994":
   1 a$="on obrabatywaet%wse(!!!)kody Z-80,wkl`~aq nedokumen-tirowannye komandy":
   1 a$="o sostoqnii%sektora movno%suditx po cwetu%simwola "" "".":
   1 a$="nomer sektora%fajla, w kotorom  nahoditsq kursor,":
   1 a$="na~inaq%s pozicii%kursora.":
   1 a$="movno   razo-   bratx-  sq...":
   1 a$="men` revima%""diskowyj doktor.""":
   1 a$="l`baq drugaq%klawi{a prodolvaetdizassemblirowanie":
   1 a$="komandu primenq`t w tom slu~ae,%esli, naprimer w%zagolowke fajla":
   1 a$="komanda wypolnqet-sq tolxko w revimeredaktirowaniq fajla tipa ""BASIC"".":
   1 a$="komanda po-%zwolqet pos- ledowatelxno prosmotretx%kavdu` stro~-ku BASIC%programmy.":
   1 a$="koli~estwo%sektorow fajla,":
   1 a$="koli~estwe%powrevd@nnyh%sektorow i fajlow (esli estx takie).":
   1 a$="kak izwestno, ~is-la w programme na BASIC'e zapisywa- `tsq dwa raza.":
   1 a$="izmeneniq wnosqtsqw sektor, ih%movno zapisatx na disk.":
   1 a$="i drugoe, na ~to%ne sposoben%""ZX-SPECTRUM 128"".":
   1 a$="e}@ bywaet,%~to programmana BASIC'e%sodervit%fragmenty%programm w%ma{innyh%kodah.":
   1 a$="dizassembler%qwlqetsq%awtorskoj%razrabotkoj":
   1 a$="diskowod,":
   1 a$="adres, s kotorogo zagruvaetsq fajl  (ukazan w zagolow-ke fajla).":
   1 a$="adres, na kotorom nahoditsq kursor,":
   1 a$="adres na~ala takihfragmentow%wyda@tsq,":
   1 a$="a wtoroj-%tak kak oni%ispolnq`tsq.":
   1 a$="a ispolxzuq dizas-sembler,%movno prosmotretx ih.":
   1 a$="%navimaem ""EXTEND"".":
   1 a$="%imq fajla,%ego tip,":
   1 a$="%%      BYE !":
   1 a$="% id@t kopirowanie":
   1 a$="%  wyhod w men`%   BASIC-128.":
   1 a$="%  formatirowanie%  ono i w afrike%  formatirowanie":
   1 a$="""SPACE""-%wyhod iz revima.":
   1 a$="""EDIT""-wkl./wykl. revim wwoda.%""GRAPH""-wkl./wykl.revim wwoda ASCII.":
   1 a$="""C/S+7""-%otkat na%stranicu nazad,":
   1 a$=" wyhod w TR-DOS.%udoben dlq%zapuska ne TR-DOSdiskow (naprimer:IS-DOS,slowarx).":
   1 a$=" -sektor%s~itywaetsq za%tri (ili bolee)%prohoda;":
   1 a$=" -sektor%s~itywaetsq za%dwa prohoda;":
   1 a$=" -sektor ispor~en.":
   1 a$=" -normalxnoe;":
   1 a$="  a ~to zdesx ?":
   1 a$="      tri%   revima%izwestnoj%programmy   ""DCU"".":
   1 a b w g d e v z i j
   1 a This is a demo version of BRAIN pressure inside.All copyright & lefts by Mr.Beeper / Last Masters Group. Special tnx for Spider, Spawn, Slavik... 
   1 `>!<` X-Project 
   1 ` FUCK OFF 
   1 _VPRAVO-VVERH
   1 _VPRAVO-VNIZ
   1 _VLEVO-VVERH
   1 _VLEVO-VNIZ
   1 _UPRAVLENIE
   1 _PEREDA$A HODA
   1 _AVTOMAT$IKI
   1 _@ABCDEFGX
   1 _30HOD#:__VREMX:NE_HVATAET_VREMENI_KOMANDIRAKTIVEN_GRUPPO-_VOY_REJIMMESTO NE_PROHODI-_MO_KOMANDIR
   1 ^ukwu rus-
   1 ^px@xXx@x@x
   1 ^W\P^B^SXG\F
   1 ^?E{DZs9;>`
   1 ]D^]I[O^N\E_
   1 \QB?PaaWI~
   1 [PRI USLOVII:DVIJE-_NIE PO OTKR#TOY_MESTNOSTI]
   1 [!] Kempston Joystick 
   1 ZXNet :  500:572/110
   1 ZATRAT# PRI DVIJENII_PO PRXMOY:2 PUNKTA,_PO DIAGONALI:3
   1 ZA'I'AX SVOW,ZAHVA-_TIT) ZNAMX PROTIVNI-_KA
   1 YAVMMDWEVO
   1 XWOIVEUFTX
   1 XJD[HCBEQGUCO%RXU
   1 XBCNVLGLEZCFCTLMDLACKLSPH
   1 X-PROJECT aso
   1 WWW   :  xproject.kharkov.ua
   1 Vladimir Bakum| 
   1 VA&A ZADA$A:
   1 V#YTI IZ LQBOGO_REJIMA
   1 V#BRAT) SOLDATA POD_KURSOROM
   1 V!((TT::\\**
   1 V IGRE PREDUSMOTRENO_4 VIDA PODRAZDELENIY
   1 UUUUUUUUUUUUUUUUUUUI
   1 USHNIKOV ANDR.
   1 UPEXOMOWDVPZ
   1 UNXZPUWouIVZOUNPB
   1 UHFMKDGWEBOKUP?%IXZ
   1 U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*
   1 Translated to Russian by X-Project Association in Kharkov on 8-may-1999.
   1 TqnryaIaVS!dWb\
   1 TW%UYS/uBYAMGYFM
   1 TS^A\IY\RK
   1 TAKIM OBRAZOM [NE_S$ITAX VOZMOJN#E_PROPUSKI]+
   1 SoftPassword|   
   1 SONG BY ST COMPILE>
   1 SOLDAT# S ULU$&ENNOY_ZA'ITOY
   1 SOFT/ENRGYi
   1 SK[VT[ERYV_
   1 SAQZXIDOWMVY
   1 S;;"                     ";
   1 S;"wybiraem  diskowod"
   1 S;"?EST RAM(B) 17";
   1 S;"????????(?)  0":
   1 S;"$$$$$$$$$$$$$$$$$$$$$$$$$$$$":
   1 S;"$$$$$$$$$$$$":
   1 S;"     ";
   1 S;"        ":
   1 S;"        "
   1 S;"            ":
   1 S;"             ":
   1 S;"                  ":
   1 S;"                    ":
   1 S;"                       ";
   1 S;"                        ";
   1 S;"                                ":
   1 S+S;"          ":
   1 S+S;"              ":
   1 RSOLD_1.1B
   1 ROTRACKER 2.1 BY
   1 REJIM STREL)B# ILI _RUKOPA&NOY SHVATKI
   1 R;"Diskowod"
   1 R;"$$$$$$$$$$$$$$$$$$$$$$":
   1 R;"     ";
   1 R;"               ";
   1 R;"                  ":
   1 R;"                   ";
   1 R;"                    ":
   1 R;"                     ":
   1 R,R;" C350";
   1 R,R;"  boot      BASIC   00306,00287":
   1 R,R;"  boot      BASIC   00127,00127":
   1 QA&U%m5UUUUi
   1 Programma prednaz
   1 Press ENTER
   1 Pentagon 128/5
   1 PUSTOTAPESOKTRAVAV#SOKAX_TRAVACVET#KUST#HVO'DEREVORU$EYBEREGMOSTKAMEN(TROTUARPAMXTNIKOGRADAFLAGKOLQ$AX_PROVOLKABOB#LIST(XXGOD#SOLDATSOLDAT S_ZA'ITOYSTRELOKAVTOMAT-_$IKKOMANDIRv
   1 PUKRAINE\KHARKOV
   1 PROWERKA budet0
   1 PROST#E SOLDAT#
   1 PRODOLJENIE-LQBAX KLAVI&A
   1 PRI PEREME'ENII_DAWTSX 10 PUNKTOV_VREMENI
   1 PO_XO]^]_FCMND]QJ
   1 PMADE BY FLYMANSOFT
   1 PHONE TABLE
   1 PEWNYE MELODI.9
   1 PEREME'ENIE KART# NA_STRANICU:NAPRAVLENIE_I caps shift
   1 PEREHOD V SLEDUQ'IY_HOD PRI DVIJENII
   1 P6 - 200 MOVIy
   1 Og%XVNw%ZDE
   1 ONS [SET'] 
   1 ONCE]ROUG;
   1 OGON) ILI UDAR
   1 OBOZNA^ENIQ9 
   1 O+-./11232
   1 O"M'DE@R,ZT6
   1 No YesCONFIGTXT[-]DCD
   1 New SoundTrack Player By PHANTOM FAMILY'1996b
   1 NLHXZUVSWQP
   1 NIWKZENXDPHBPUDGF
   1 NEKOTOR#E TIP# SOL-_DAT NEDOSTUPN# NA_UROVNXH IGR#
   1 NAWM ARMIIVVOD PAROLXPOBEDA
   1 NAUYRCDMXIHPFVQ
   1 NA USTANOVLENNUQ_SUMMU DENEG IGROK_NANIMAET ARMIQ
   1 NA O$EREDNOM @TAPE_MOJNO LIBO STREL)-_NUT) LIBO POYTI
   1 N+N,N;"#$$$$$$$$$$$$$$$$$$$$%";
   1 MYDHWHYVIZHBJONJUHPFHAJETJG
   1 MUSHNIKOV:COM
   1 MOJNO POYTI $ET#R)MX_SPOSOBAMI-V#BIRAYTE_PO HODU IGR#!
   1 MOJ ADRES:317527
   1 MITXB^]VDLORPAWYFJCUKENG\QZH]^V
   1 MENU    CXf
   1 MC_D]IQOMN_JMEZT__S]AV]F_
   1 L_\XR_^GIFD]
   1 KONEC$PROGRAMMY";:
   1 KIROWOGRADSK
   1 KAK NAU^ITXSQ
   1 KAJD#Y SOLDAT HODIT_V DVA @TAPA
   1 K KAJDOMU PODRAZDE-_LENIQ PRISTAVLEN_KOMANDIR
   1 JWTXYVDJSMWHDXHBOXZJGW?
   1 JGLHF:?^r]Q\ni-bl^YJ'^Jo]N
   1 JFHAGYBSMWTNUV
   1 JELAQ UDA$I 
   1 It's a <BRAIN pressure inside> demo - version! 
   1 If you wanna contact with me, call me!  (263) 3-27-14   Fido:   2:461/12.19 to  Yuri Zheltukhin (Mr.Beeper/LMG)         
   1 I_106   Cxi
   1 INTer106BS
   1 ING OBJECTS!
   1 INFORMACIX O SOLDATE_ILI MESTNOSTI POD_KURSOROM
   1 IME-RUNNER
   1 IJIKILIMINIOiHiIiJiKiLiMiNiO
   1 II7eXZXISGZg
   1 IGROKI HODXT_PO O$EREDI
   1 IBM/SUPAPLEX R:M
   1 Hmpx`t}.r>
   1 Hello to Unicum 
   1 Hayes Modem or 
   1 HWKCALSQJTYNV
   1 HQKJMIYTVOE
   1 HODXT TOL)KO TE SOL-_DAT#,U KOTOR#H NET_NA PUTI PREPXTSTVIY
   1 HOD VSEMI SOLDATAMI_VPERWD+
   1 HMVCXPUBCALBGEZDYJLK)R)[ 
   1 HHCMSQNbntyX
   1 HAPPY NUSICMAKER BY HARKONEN  
   1 Go{ibka ~teniq
   1 Godzilla! Version 2.0 Pro
   1 G_KRATKAX SPRAVKA
   1 GSNAKE-D B
   1 GON^ARENKO A.W
   1 GLAWNOE MEN@:
   1 G  5.ob'iy hod i cel] igr#_
   1 G  5.neposredstvenno upravlenie_
   1 G  4.fort#_
   1 G  3.kak korabliki strelxqt_
   1 G  1.pogoda_
   1 For ZX-Power4 magazine
   1 For Soft Support
   1 Fjwlt#y-_da._
   1 Fjelt#m cvetom.
   1 Fido  :  2:461/110
   1 FLYMANSOFT
   1 FJ.,@:BLM+
   1 F4F4F.%lF|
   1 Ebora 6'6%
   1 ETSBFG)P)E
   1 EMAG.:P|5 wy-P~
   1 ELEGRAFNYEi %RUSi 
   1 E-Mail:  [email protected]
   1 E golub#m_cvetom 
   1 E  kakie preymu'estva dawt nahoj-_denie korablx v portu?_
   1 E  1)vetrennax;_
   1 Dzna$it est] voz-_mojnost] strel]nut] zalpom._  ispol]zuyte klavi\i vlevo-_vpravo i ogon].
   1 Dkletki kuda mojno poyti,_
   1 DS/A<P2609
   1 DLX PEREME'ENIX KUR-_SORA,MI&ENI  ILI SOL-_DATA ISPOL)ZUYTE:
   1 DCMHVYKJSG
   1 D-mojno strel]nut].cvet_opredelxet potencial]nuq vozmoj-_nost] deystvix:
   1 D-mojno peremes-_tit]sx;
   1 D korabli ili fort# v_kotor#e mojno strelxt].
   1 D koli$estvo v#strelov za_hod;_
   1 D koli$estvo proboin dlx po-_toplenix korablika.
   1 D dal]nost] snosa pri bure._
   1 D dal]nost] hoda(zdes] i da-_lee v kletkah)pri poputnom vetr-_re;_
   1 D  v svoy hod kajd#y korabl] mo-_jet peremestit]sx i strel]nut] v_absolqtno lqboy posledovatel]-_nosti.isklq$enie sostavlxet tot_slu$ay,esli vam v#pala burx-hod_srazu peredawtsx drugoy storone._
   1 D  u kajdogo korablx est] tri ha-_rakteristiki hoda:_
   1 D  pereme'enie kursora vo vseh_napravlenixh.
   1 D  pered kajd#m va\im hodom slu-_$ayn#m obrazom ustanavlivaetsx_pogoda.ona mojet b#t] trwh_tipov:_
   1 D  fort#-@to kreposti,kotor#e oh-_ranxqt va\u territoriq.razli$aqt_fort# pervoy i vtoroy linii._
   1 D  2)\til] ili bezvetrie;_
   1 D  1)nel]zx vstavat] v svoy koro-_levskiy port;_
   1 Cetv oc ie
   1 CR^\MYHK\A
   1 CRC Eroor 
   1 CONGRATULz
   1 COM_READBk
   1 CKM v1.0BX
   1 CA    -==<>==-    
   1 C  za odin poln#y propu'enn#y hod_izle$ivaetsx odna proboina.
   1 BuG.Z.LABS
   1 Bkrasn#m cvetom,
   1 Beta Version 1.06
   1 BZTTO-SNHrUN`t
   1 BXL\OTGRINPME
   1 BVHLEXYICELK
   1 BRAIN_psB9
   1 BIDGMFHKZRX\FA^S[
   1 BELOUS2 CP
   1 BAME    CPq
   1 B#STRO PEREMESTIT)_KURSOR NA SLEDUQ'EGO_SOLDATA
   1 B  va\a zada$a:uni$tojte flot_protivnika ili zahvatite ego_osobuq kletku-korolevskiy port!
   1 B  3)burx._
   1 Asiniy-net,
   1 A_]\HRRHMPKIKD^OE[NLTSQ
   1 AZBUKI MORZE
   1 ATE1|           
   1 AL IBM VERS' 
   1 AFWIXSGOZITBNWOE
   1 A:-/|\INTerminal V1.06 by (R)soft
   1 A$="wkl`~aem%revim%kopirowaniq%fajlow.":
   1 A$="sleduet primenqtx s%ostorovnostx` !!!"
   1 A$="klawi{ami%""CAPS SHIFT""+""9""  otme~aem fajly..."
   1 A$="esli ustanowitx%ras{irenie ""e"",%to raspe~a`tsq%zapuskaemye fajly,":
   1 A$="bazu movno%ustanawliwatx%w l`boe mesto%fajla i sektora":
   1 A$="%wyglqdit  |to%%primerno%%%tak.":
   1 A$="%%  pro}e nekuda.":
   1 @THIS IS ONLY DEMOVERSION
   1 @FFEKTIVNAX STREL)BA_VEDWTSX NA RASSTOX-_NII I V KOLI$ESTVE:
   1 @CHLHE SHOW
   1 @@hrust-packer v1.0 by Dima Pyankov,G-Altaisk,12.97 tel(38822)44211
   1 ?5*v\T])O?
   1 >A!UZw#w!uZw#w
   1 >?@ABCDEFGHIJKB
   1 =6QZ66E4Emq36G
   1 =2bd(>=("=
   1 <BELOUS1 C
   1 <=hrust-packer v1.0 by Dima Pyankov,G-Altaisk,12.97 tel(38822)
   1 < Official release 
   1 ;fMASTObOF/
   1 ;SUPAPL-DB
   1 ;52AL@1,/'
   1 ;"~tenie$Fajl:";
   1 ;"Zapisx$Fajl:"
   1 ;"UPAKOWKA";
   1 ;"Kopirowanie$fajlow":
   1 ;"Disk:";:
   1 ;"BASIC'";
   1 ;".:2280":
   1 ;"))))))))))))))))))))))";
   1 ;"))))))))))))))))))))))":
   1 ;"&''''''''''(":
   1 ;"&''''''''''''''(":
   1 ;"&'''''''''''''''''''''(":
   1 ;"&''''''''''''''''''''''''''(":
   1 ;"#$Podtwervdaete$";:
   1 ;"#$%&'()*+,-./0123456789:;<=>?":
   1 ;"#$$$UDALENIE$FAJLOW$$$%";
   1 ;"#$$$$$$$$$$%":
   1 ;"#$$$$$$$$$$$$$$$$$$$$%";
   1 ;"#$$$$$$$$$$$$$$$$$$$$$$$$$$%";
   1 ;" SYSTEM 8";:
   1 ;" <C> ";:
   1 ;" ........ .    " 
   1 ;" !!!!!!!!!!""":
   1 ;" !!!!!!!!!!!!!!""";
   1 ;" !!!!!!!!!!!!!!!!!!!!""";
   1 ;" !!!!!!!!!!!!!!!!!!!!""":
   1 ;" !!!!!!!!!!!!!!!!!!!!!""";
   1 ;" !!!!!!!!!!!!!!!!!!!!!!!!!!""":
   1 ;"         ":
   1 ;"                "
   1 ;"                    ":
   1 : RANDOMIZE USR 0
   1 : CLEAR 28000
   1 : CLEAR 280
   1 997g. Gon~a
   1 945910   X-Project BBS
   1 9 SIZENKO ALEKSANDR VREMX_PROHOJ-_DENIX__NEPROBI-_VAEMOST)SILA_ATAKI__ZA'ITA_OT:_UDARA__PUL)
   1 88hrust-packer v1.0 by Dima Pyankov,G-Altaisk,12.97 tel(38822)44211
   1 793496408428195?
   1 6 caPgh~cVNOkM"J
   1 6 COOMLG S
   1 5magnoeofonnyj
   1 5e:KlW5iatu
   1 5bcQM\d[LN^k
   1 5XVTUo%WEP
   1 5NQMKG)L)C
   1 5EFINXW)D)V
   1 512 Pixels
   1 5 RUSSKIJ: W8DUe ADKM
   1 4`Dh00hD`4
   1 477-177  Electric BBS
   1 3456789:;<=>?
   1 3.1 OPISANIE:Opisa
   1 3 SKOROSTX:Reguli
   1 2Ae>/21e>7
   1 29-Jun-1997   KH: PC
   1 23-Apr-1999   KH: PRO
   1 22hrust-packer v1.0 by Dima Pyankov,G-Altaisk,12.97 tel(38822)44211
   1 22-Jun-1997   KH: Fast
   1 2 NASTROJKA:Nastrojk
   1 1fajl men`FILE M
   1 19,ul.komissara sanqka, 8/3, sizenko a. za spravkami mojete obratit]sx po E-MAIL (& - vmesto soba$ki) :ER&.ONLINE.LG.UA  (tol]ko s pometkami t.k. @to ne moy adres)
   1 14-75-87 Old XPJ Phone
   1 1234567890
   1 12-33-13 2:461/1024
   1 10 cifr. B
   1 1 2 3 4 5 6 7 8 9 0;
   1 065      KTTS BBS
   1 000000000000000000000000000000000000000000000000000000000
   1 /= FUCK OFF, LAMER 
   1 /%&!4/%!!I/%
   1 .congratulation!soldiers 1.1
   1 .GLADIAT.B
   1 .9yig^@/A\ht
   1 .1 BY GOLDEN DIS
   1 ........................................................................................................"
   1 .   Hobeta Encoder/Decoder   
   1 -u+  BUKWYj
   1 ,S;"????????(?)  0":
   1 ,S;"&''''''''''''''''''''''''(":
   1 ,S;"#Wyhod$iz$doktora$$$$$$$$%";
   1 ,S;"#Ustanowka$bazy$$$$$$$$$$%";
   1 ,S;"#Ustanowka$adresow$$$$$$$%";
   1 ,S;"#Uprawlq`}ie$klawi{i$$$$$%";
   1 ,S;"#Sohranenie$izmenenij$$$$%";
   1 ,S;"#Otmena$izmen$$w$sekt$$$$%"
   1 ,S;"#Nowye$trek$i$sektor$$$$$%";
   1 ,S;"#Listing$$$$$$$a$$$$$$$$$%";
   1 ,S;"#Dizassembler$$$$$$$$$$$$%";
   1 ,S;"#Desqt$${estnadc$$$$$$$$$%";
   1 ,S;" !!!!!!!!!!!!!!!!!!!!!!!!""";
   1 ,S+S;"                          ":
   1 ,N;"&''''''''''''''''''''(":
   1 ,N;"#Wyhod$iz$doktora$$$$%";
   1 ,N;"#Redaktirowanie$fajla%";
   1 ,N;"#Redaktirowanie$diska%";
   1 ,N;"#$$DISKOWYJ$DOKTOR$$$%";
   1 ,N;" !!!!!!!!!!!!!!!!!!!!""";
   1 +  SAMOU^ITELX K
   1 *igrok nomer vsego korableykarta nomer*TR-DOS*L/S zagruzit]/sohranit]imx faylafayla net na diske    @to ne igra!!!     0.igrok & komp]qter1.igrok & igrok2.obu$enieZX-SPECTRUMs vami govorit AI.x poddalsx_tak $to sil]no ne raduytes].pros]ba v moy hod soblqdat]_ti\inu.poslu\ayte,mne uje nadoe-_lo poddavat]sx vam.vklq$ite pojaluysta ventilx-_tor i naprav]te v storonu_komp]qtera,mne du\no.x stesnitelen.pro\u_vas vo vremx moego hoda_v#hodit] v druguq komnatu.nu $to v# raduetes]?x izu$al_va\u taktiku.tak $to_derjites]...poslu\ayte,mne me\aqt radio-_pomehi.po@tomu vo vremx moe-_go hoda razgonxyte ih_venikom.nu raz uj v# takoy nast#rn#y_to x poigraq...v pol sil#.prxmo skaju-udivili.m-da...nu ladno,poigraem v_polnuq silu!nu horo\o,v# pobedili.no_vspomnite skol]ko v# do_@togo proigrali!zato x b#stree hOju....prekrasnax pogoda segodnx_ne pravda li?..vnimanie!na korpuse va\ego_mikroprocessora obnarujen_virus dizentirii.trebuetsx_dezaktivacix dihlofosom.WARNING!!!v korpuse va\ego_komp]qtera begaqt tarakan#!_po@tomu avtor
   1 )EuP*H$k"A
   1 )))))))))]T)
   1 (TOWDIE_RB
   1 (C) (R)soft 01/1
   1 (,159>BFKOSW[`dh
   1 (+,-,*,/,=)
   1 'KNIGA @NOGO 
   1 '()*+,-./0123
   1 &OMAO\IGcens
   1 %codread C 
   1 %basread B
   1 %UWPW%ZINW
   1 %N_L)1)5)7_
   1 %H[MGUDCI^LO
   1 %EBU7eBEGBTPA
   1 %BLMGU\^R_[K
   1 %904w%085w
   1 $$HH$D$DdB2
   1 "|to%%glawnoe%%men`."
   1 "primenqetsq posle udaleniq fajlow,  tak kak, hotx i   s~itaetsq, ~to..."
   1 "powtornyj wybor-%wykl`~enie%dannogo%revima."
   1 "pod nej:% informaciq o fajle:%%  tip,%  adres,%  dlina.","%...smenili%disk, navali ""EDIT"" i%ukazali wy-%brannyj di-%skowod..."
   1 "pereimenowywaetsq wybrannyj%fajl ili izmenqet-sq ego tip."
   1 "maska |to {ablon, po kotoromu raspe-~atywa`tsq fajly  na paneli.","zna~ok ""."" movet  obozna~atx%l`bu`%bukwu ili cifru.","naprimer tak..."
   1 "boot    .B","FCP     .C","TASSWORD.B","tas 1   .C","tassword.C"
   1 "boot    (B) 65","over_com(C) 41","PR.BANK (B) 33","bank    (C)  5","KAT.    (D)120","*"
   1 "boot    (B)  1","FCP     (C) 27","TASSWORD(B) 19","tas1    (C)  7","tassword(C) 42","DCU 2.3a(B) 59","DCU 2.12(B) 57","TV TEST (B)  3","T L W   (B)  3","tl 1+   (C)  1","tl 2+   (C)  2","tl 3+   (C) 69","ADS 2.0 (B) 58","MONS 4  (C) 26","boot ATM(B)189","Read Me (B)126","CONFIG  (S)  6","*"
   1 "awtomati~eski%otme~a`tsq wse%fajly, pokazannye na paneli.","ubira`tsq%wse otmetki."
   1 "NIGHTLY CITY"
   1 "ADS 2.0 .B","MONS 4  .C","boot ATM.B","Read Me .B","CONFIG  .S"
   1 "32765",a:
   1 "23388",a:
   1 "15","31","47","63","79"
   1 "0";"                                                                "
   1 "...tolxko fajly%tipa ""BASIC"" s%perwoj bukwoj ""a"" w imeni.","%%    wot tak."
   1 "...raspe~ata`tsq  tolxko te fajly,  w imeni kotoryh   perwaq bukwa ""a"".","a tak..."
   1 "...fajla net,no%mesto na diske on e}@ zanimaet."
   1 "%itak,% wy zagruzili% ""BELOUSOV%   COMANDER"".","%wernee-% ego%  opisanie.","uprawlenie w programme:   pereme}enie  kursora-kur- sornye klawi-}i, ENTER-wy-bor komandy,","""EDIT""-wybor diskowoda,   ""CAPS LOCK""- podrobnye%dannye o%diske,%diskowode,","""EXTEND""-%   men`,%""GRAPHICS""-%   OTMEtitx%   fajl.","wybratx funk-ci` movno w  men` ili na- vaw sootwets-twu`}u` kla- wi{u s%bukwoj." ,"nad panelx`:  informaciq o diske:%  diskowod,    imq diska,   kol-wo swo-  bodnyh sek-  torow."
   1 "% zagruzilsq%%   nowyj%%  katalog.","... ~TO%  dalx{e ???%%%%    vmite%  ""EXTEND""!"
   1 "!0uCP``j`
   1 "  pokazywa`tsq%  st@rtye%  fajly."
   1 "    3.07"
   1 !PORAJENIE
   1  |15| 1_AVTOMAT$IK|10| 2_KOMANDIR  |20| 1
   1  wsegda nu-
   1  naprimer,u briga oni sleduq'ie:_5,1,2.
   1  karanda{om s
   1  dopustim u nas sey$as severn#y_veter,togda brig na sever pl#vwt_na 5 kletok,na severo-vostok i_severo-zapad na 4,na vostok i_zapad na 3 i t.d._
   1  dlq sa-mostoqtelxnogo  izu
   1  dal]nost] v#strela;_  i e'w odna harakteristika:_ 6)
   1  azbukimorze .
   1  _OB(EKT:_
   1  VQ62GF9CxQ
   1  UP AND DOWN
   1  Thanks to Disa 
   1  TOGETHERN
   1  RADIO- GG%MMY
   1  POPROBUYTE E'W RAZ!V# PRO&LI IGRU ~SOLDATIKI~_ DO VSTRE$I V soldiers-2!~3
   1  NE VIJU_CELI_KOMANDIRX NE_DOSTANU_KOMANDIRV#STREL:__UDAR:UROVEN):PAROL) NE VEREN!PAROL) NA UROVEN)0.NA$ALO IGR#__1.V#BOR UROVNX__2.OBU$ENIE 
   1  NAIMENOVANIE|CENA|NANXTO|_|_|_|_|_|_|_|_|_|_|_|SUMMA DENEG:VVERH-VNIZ - V#BORVLEVO-VPRAVO - UVOL)NENIE,NAWM0-V#HOD10
   1  Idea & Program 
   1  IRONMAN 7.03.96]
   1  GOLDEN DISK 
   1  G O D Z I L L A v2.0
   1  CRAZY HARRb
   1  Autoanswer
   1  A"}ee-lefon
   1  @OF COOL GAME
   1  24 JUL 1998
   1  2)}~ dal]nost] hoda pri \tile;_
   1  1 (a,f,s,t)
   1  - 23904":
   1  - 200 MOV
   1  - , / ? ! = : ;  
   1  (R)soft'1999
   1  (C)1997-99 by Alexei Bugai (AKA Squizer)
   1  !"#$%&'()*+,-./0123456789:;<=>?@
   1   zdes] v# mojete ispol]zux kla-_vi\i vverh-vniz v#brat] intere-_suq'iy vas korabl].podtverdite_v#bor ognem,a zatem postav]te_ego na lqbuq svobodnuq kletku_porta(tol]ko @togo forta) i naj-_mite klavi\u ogon].na lqbom_@tape mojno v#yti._
   1   zdes] dve harakteristiki:_
   1   vzxt] korabl] v remont (tol]ko_v rejime v#bora forta)._
   1   vokrug forta est] osob#e klet-_ki - @to port#._
   1   veroxtnost] popadanix ne ot_$ego ne zavisit i ravna 50 %_
   1   v#zvat] rejim kart#.
   1   v#yti iz lqbogo rejima.
   1   v#bor korablx ili forta.
   1   v menq rejimov svobodnogo v#-_bora(pered na$alom igr#)korabley_i kart# ispol]zuyte klavi\i_vlevo-vpravo,vverh-vniz i ogon].
   1   v burq korabl] prosto snosit v_zadannom napravlenii.u$tite.$to_esli korablik brosit na skalu-_on pogib.
   1   strel]nut] (perehod vozmojen k_fortu).
   1   sootno\enie veroxtnostey ih_poxvlenix - 4:2:1.
   1   rejim zapisi ili $tenix igr#_(tol]ko dlx igrok & igrok i_tol]ko v hod pervogo igroka).
   1   rejim kart# otobrazit
   1   pri \tile korablik hodit odi-_nakovo vo vseh napravlenixh._
   1   posle v#bora kursor izmenit_svoq formu,a v levoy $asti budut_otobrajat]sx harakteristiki v#b-_rannogo ob[ekta.
   1   pereyti k sleduq'emu korabliku_kotor#y potencial]no mojet:_  poyti;_
   1   peredat] hod drugomu igroku.
   1   mojno strelxt] zalpom (nes-_kol]ko v#strelov srazu).
   1   mojno kone$no hodit] i na_men]\ee $islo kletok._
   1   korabl] strelxet v lqbuq sto-_ronu iz vos]mi napravleniy.mojno_strelxt] kak $erez svoi,tak i_$erez $ujie korabli.nel]zx stre-_lxt] $erez lqb#e drugie prepxts-_vix._
   1   izvle$] korabl] iz forta (tol]-_ko v rejime v#bora forta i tol]-_ko v kletke s @tim fortom).
   1   i e'w dva poslednih ograni$e-_nix na hod korablwm:_
   1   fort strelxet tak-je kak i ko-_rablik i u nego est] harakteris-_tiki 4),5),6).
   1   esli v kletku pod kursorom_mojno poyti ili v korabl] pod_kursorom mojno strel]nut],oni_prosignaliziruqt ob @tom_
   1   esli pri strel]be indikator_koli$estva v#strelov zagoritsx_
   1   esli pod kursorom nahoditsx_korabl],v# uvidite v nijney $as-_ti @krana ego nazvanie i vozmoj-_no dva zna$ka:
   1   esli pod kursorom fort,to po-_mimo znaka strel]b# mojet pox-_vit]sx zna$ok remonta korablika:_
   1   esli fort razgromlen,to vokrug_nego obrazuetsx more
   1   Last Edition: 
   1   Godzill'
   1   BORDER 5
   1   3)v burq ego ne sneswt._
   1   2:416/1024.6  
   1   2.kak korabliki hodxt_
   1   2)v predelah @togo forta mojno_"pr#gnut]" v lqbuq to$ku porta;_
   1   2)nel]zx peremestit]sx v port_protivnika.
   1   1)korabl] mojet b#t] vzxt na_po$inku fortom (do $et#rwh kaj-_d#m);_
   1    { \./ }
   1    Designed for ZXNet!
   1    By (R)soft   
   1    23/10/1999   
   1    -=< THE SCORCHED EARTH 
   1    (/^\) Association
   1     nu vot kajetsx i vsw.__ jelaq poputnogo vetra i uda$i_ pri strel]be!!!!!!!!!!!!!!!!!
   1     Hobet'
   1     -==<>==-    
   1      (C)1997-99 X-Project Association
   1       by Brain Wave 
   1       Hobeta Encoder/Decoder for ZX
   1        (";:
   1                                     SNAKE                                        priwet, wse.  q rad  wam   predstawitx DEMO-wersi`    nowoj igry.                w dannoj wersii wy  movete ispolxzowatx takie funkcii: pasport:                     wsqkaq   wsq~ina   pro     dannu` gad`ku. klikom na   + wy movete perekl`~atx-   sq na nuvnu` gad`ku.     boj:                         neposredstwenno boj.     nowaq gad`ka:                w DOMO-wersii ne reali-    zowano.                  logika powedeniq:            obu~enie teku}ej gad`ki. HELP:                        |tot help.                                             teperx  podurowni:       boj/raund:                  zapusk ili prodolvenie     boq.                      boj/{ag:                    1 {ag wseh gad`k.         boj/stop:                   priostanowka wseh gad`k.  boj/final:                  wyhod w glawnoe men`.     boj/skorostx:               ne realizowano.           boj/stawki:                 whod w revim stawok.       rabotaet tolxko EXIT
   1                  
   1